NVIDIA GVDB Voxels simulates the particles as a bundle of rays cast semi-randomly from the source. These rays hit and then adhere to the part to build up a surface. GVDB Voxels efficiently manages the computational aspects of raytracing, part modeling, and geometry so that scientists can focus on the essential aspects of simulation.
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GVDB Voxels is a new SDK for compute, simulation and rendering of sparse voxels on NVIDIA GPUs with applications to motion pictures, 3D printing, and scientific visualization. The NVIDIA® GVDB Voxels is released as an open source library with multiple samples to demonstrate a range of capabilities. Requirements: NVIDIA Kepler generation or later GPU CUDA Toolkit 6.5 or later (Toolkit 8.0 ...
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This page provides data about Gvdb, Inc.. Unfortunately, we do not have any information about this company status - is it active, or is it dissolved. The country of this business: North Carolina. One of the company's location is HIGH POINT, NC 27263. One of the company's officer is GLENN VICKS..
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NVIDIA® GVDB VOXELS Release 1.1.1. OVERVIEW. NVIDIA® GVDB Voxels is a new library and SDK for simulation, compute, and rendering of sparse volumetric data.
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